
Shortcuts for some stuff: You will see a letter in a building menu, that’s the shortcut. All praise the ESCAPE, for it is also the pause button… as well as the T/Y/U/I/O.

Menu options, where you can go to options and remap the keys to your liking. More on that later, but for a while, you will want to ignore the third tab, just because you can’t do anything with it until you researched the labs.ĮSC The most powerful button of all. First two tabs require comm relays, the third one requires lab. You know, to equip the stuff you crafted and assign your toys to quickslots so you could place that little nuke near some nest and watch it go up in flames.

After that, you need to research stuff in order to craft something aside from shoddy metal plates, swords, energy blasters and machineguns. Factory must grow and without this nifty function you would get a rough time, as you will need Armory to produce ammo for your little machinegun, or craft that cute grenade/rocket/mine launcher and commit warcrimes with flamethrower. Also, there’s SHIFT to dodge/roll/jump depending on the ‘skill’ equipped.ĬTRL brings up the building menu.
The riftbreaker geothermal how to#
You can see controls in the beginning of the campaign or in prologue, not to mention that EVERYONE should know how to walk (WASD), or shoot (LMB/RMB), or use quickbar (I AM NOT WRITING THIS), but some things are a little more obscure (Especially, if you, like I, are not that attentive to tutorials the first time you start the game.) So, one of the best tips is to remap some controls to your liking, as I tend to drop mines quite a lot, and grenades, and use personal radar, so if you can, just map 7 and 8 to m4 and m5, if you can, and set it to something you will use quite often, like the aforementioned mines and grenades. Controls, ignore if you want, there’s nothing new you would learn if you went through options.

Just some information to get started and get life a bit easier on the foreign, and suspiciously tasty, planet.
